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The GRID

Genre

3D Hack N' Slash Adventure

Platform

PC

Engine

Unity

Language

C#

Tools Used

Unity, MonoDevelop, Visual Studios

Date Completion

November 2023

Role

Game Design | Level Design | Game Scripting Programmer | Cinematics Designer

Brief Info

The GRID was created as a project for a module during my 3rd academic year of studying User Experience and Game Design in DigiPen Singapore. This was done in a team of 2 designers.

During this project, the team was tasked with creating a complete but short length game. I was tasked mainly as a level designer but helped out on the game's scripting side as well. The game's original level design was criticized for how open it was and didn't interest the player into finding the main objectives. I redesigned the entire level to make it more linear but still give players different ways to complete it. This project used every skill and knowledge attained in the previous academic years and apply it, thus making a polished game.

The GRID is a 3D Hack N' Slash Adventure where the player takes control of an avatar in a place called the Grid. The player is trapped inside the Grid and must use her newly attained powers to escape from it. The player will face enemies, complete puzzles and platforming to escape the Grid!

© 2024 Muazzam Amran

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