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Neor

Genre

2D Narrative Experience

Platform

PC

Engine

Unity

Language

C#

Tools Used

Unity, MonoDevelop, Visual Studios

Date Completion

April 2022

Role

Cinematics Designer | Level Designer | Game Scripting Programmer

Brief Info

Neor was created as a project for a module during my 1st academic year of studying User Experience and Game Design in DigiPen Singapore. This was done in a team of 6.

During this project, I was more experienced as a designer an as a developer as I had over 6 years of experience in developing games. This project was a challenging task as it had a bigger team consisting of designers and artists. I was assigned as the Cinematics Designer that was in charge of the cutscenes of the game but contributed mainly the game scripting and level design.

Neor is a 2-D narrative experience that involves a amnesic man called Neor. He has lost a particular someone and does not remember who they were. You play as him wandering in the forests and following a distant light. Follow the light as they guide you to recovering your memories!

© 2024 Muazzam Amran

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